state = {
	id = 90
	name = "STATE_90"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 0.000
		steel = 8.000
		tungsten = 0.000
		coal = 1.000
	}

	history = {
		owner = AED
		add_core_of = AED
		buildings = {
			infrastructure = 2
			arms_factory = 1
			industrial_complex = 0
			5056 = {
			bunker = 1
			}
		}
		victory_points = {5056 8}
	}

	provinces = {
		 5054 5055 5056 5057 5058 5059 5060 5061 5062
	}

	manpower = 59305
	state_category = rural
	buildings_max_level_factor = 1.000
	local_supplies = 1.000
}
